\section{CostStructure Class Reference}
\label{a00041}\index{BPMVE\_\-XPDL\_\-Library::CostStructure@{BPMVE\_\-XPDL\_\-Library::CostStructure}}


\doxyref{Activities}{p.}{a00001} incur costs in a number of ways, they use up resources which may be people, machines, services, computers, office space, etc. \doxyref{Activities}{p.}{a00001} also use up fixed costs which may be assigned on an activity by activity basis, thus allowing for the assignment of overhead. Fixed costs are assigned in bulk, that is To say there is One fixed cost per activity. However Resource costs are assigned on a Resource by Resource basis, each One having a cost AND an associated time unit.  


\subsection*{Properties}
\begin{DoxyCompactItemize}
\item 
List$<$ {\bf ResourceCosts} $>$ {\bf ResourceCost}\hspace{0.3cm}{\ttfamily  [get, set]}
\item 
int {\bf FixedCost}\hspace{0.3cm}{\ttfamily  [get, set]}
\end{DoxyCompactItemize}


\subsection{Detailed Description}


Definition at line 15 of file CostStructure.cs.



\subsection{Property Documentation}
\index{BPMVE\_\-XPDL\_\-Library::CostStructure@{BPMVE\_\-XPDL\_\-Library::CostStructure}!ResourceCost@{ResourceCost}}
\index{ResourceCost@{ResourceCost}!BPMVE_XPDL_Library::CostStructure@{BPMVE\_\-XPDL\_\-Library::CostStructure}}
\subsubsection[{ResourceCost}]{\setlength{\rightskip}{0pt plus 5cm}List$<${\bf ResourceCosts}$>$ ResourceCost\hspace{0.3cm}{\ttfamily  [get, set]}}\label{a00041_af0582eeb18987377945c4bb7f25c48da}


Definition at line 18 of file CostStructure.cs.

\index{BPMVE\_\-XPDL\_\-Library::CostStructure@{BPMVE\_\-XPDL\_\-Library::CostStructure}!FixedCost@{FixedCost}}
\index{FixedCost@{FixedCost}!BPMVE_XPDL_Library::CostStructure@{BPMVE\_\-XPDL\_\-Library::CostStructure}}
\subsubsection[{FixedCost}]{\setlength{\rightskip}{0pt plus 5cm}int FixedCost\hspace{0.3cm}{\ttfamily  [get, set]}}\label{a00041_a3aff36f8109dc960412d62a169103f18}


Definition at line 21 of file CostStructure.cs.

